SYNTHETIC CULTURES

Scenes from the Post-Anthropocene

Adviser _ Simon Kim, Spring 2018 Thesis

For a copy of the full thesis book, click here.

This thesis tackles the sphere of nonhuman culture within the realm of architecture. It investigates design from the ontology of architectural characters by harnessing the behaviors, mechanisms, and new spatial realms that can occur from human, environmental and character interface, specifically that of the 6 designed characters: the Transfer Station, Kiln, Buoyant, Umbrella, Thermal Mass and Ark.

Furthermore, it explores the cultural repercussions of these objects through two separate, but eventually intertwined fictions - whether it is their influence on human society, or their ability to manifest their own culture by derivatives that develop beyond human control. This is done by examining the characters as part of a compound whole (Fiction 1) and as solitary nomads (Fiction 2). Both fictions are set in a new conglomerated park made up of various United States national parks - the new frontier - and examine the potential of interwoven synthetic ecosystems, the frameworks that evaluate these ecosystems, and eventual urbanisms of compound and hybrid beings. Ultimately, it suggests answers to the following question:

Through what narratives and design strategies can humans co-exist with a culture of autonomous architecture - irreducible to people or to machines, but one that serves itself while interfacing with humans and the environment to create mutually benefiting hybrid realms?

_ Winner of Archiprix International 2019
_ Winner of Paul Philippe Cret Medal
_ Featured on ArchDaily
_ Featured on Archinect
_ Featured on Bustler
_ Exhibited at the PennDesign's Year End Show 2018
_ Published in Pressing Matters 7
_ Featured on suckerPUNCH

Research: Homunculi

Miasma

Aqueous

Seeder

Totem

Fiction 1: Compound Whole

Transfer Station
Conditional Character Link

The Transfer Station is the ad-hoc adhesive that amalgamates all the characters into one compound network. It acts as a station of material and energy transfer, commonly found to be sucking trash out of Buoyant, acting as a conductive for the energy gathered by Umbrella and Kiln, and distributing the Ark’s nutrients to Thermal Mass.

The Transfer Station is the human bridge between all characters, being the only way in or out. It exists only as an interface between two or more characters.

Buoyant
Character of Contingent Displacement

Buoyant is an amphibious hunter-gatherer, leaving its dock at the Transfer Station by buoyant movement. While amphibious, the Buoyant collects water garbage through openings near its base. It may anchor itself through either an overload of trash or water, which it may collect through both the inhabited body of water or precipitation. When reaching a certain distance, the Transfer Station tightens its cables, pulling the Buoyant back in. There, the trash is sucked in to the station to be delivered to the Kiln.

The buoyancy motion and direction is dictated by both environmental forces and the re-distribution of weight by activity inside.

Kiln
Character of Atmosphere

The Kiln is both a convector and a geothermal device, utilizing heat from the geothermal activity below to melt trash and produce energy for its compound network. It receives its provisions through the Transfer Station after being collected by the Buoyant. The processes of its geothermal functions also purifies water, and continuous condensation near the ground creates moats.

The Kiln produces steam in a multitude of directions, re-appropriating this material into a new shroud of haze that conceals presence, scale and quantity, allowing both humans and other characters to dwell within a new atmospheric condition.

Thermal Mass
Character of Adaptation

Thermal Mass both fertilizes and exfoliates. Being made up largely of sandstone with pierced misters, it’s hard edges smooth over time through the same natural forces that affect its environment. Thermal Mass receives nutrients produced by the Ark and water collected by Buoyant and Umbrella, and disperses these into the air and soil to fertilize and germinate its surroundings. When solitary, it is positioned in ergonomic conditions, and can leak to create new water bodies.

Thermal Mass inherently stores temperature through the nature of its exposure and material, allowing for extreme climates within.

Ark
Character of Insulated Worlds

The Ark is an incubator for ecologies and a cultivator of new, unnatural biologies. It quarantines itself from its environment and from other characters, divorcing itself from any and all changes that effect the ecosystem outside. The Ark thus breeds species in their purest conditions, and utilizes these mechanisms of control to grow new, synthetic flora. It delivers this nutriment to both the Thermal Mass and excretes it from its underbelly to produce an oasis condition. The Ark’s limbs act as stabilizers for the primary body through vibration reducing dampers.

The Ark only allows partial visual access on its interior, as it must maintain hygienics.

Umbrella
Character of Synthetic Nature

Umbrella is a platform primed for the growth of a new elevated ground condition, and subsequently is a defender of the characters. Under pressure from airfall and heavy snowfall, the Umbrella collapses its apertures to become a transitory object, shielding the rest of the characters from potential damage while collecting both water and ash to re-deposit for self-rejuvenation. Likewise, lightning rods positioned at the highest points collect energy produced by thunderstorms to feed back to the transfer station when part of a compound network, or into the ground when solitary.

When in a passive state, the Umbrella allows for terraces with composed views towards park landmarks.

Fiction 2: Solitary

For a copy of the full thesis book, click here.